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lovely idea :) i can actually imagine a whole game around this concept of a bullet hell shooter! also love the sound design and the fact that i sometimes had to shoot (even though i didnt want to) just to dodge the bullets in time ^^

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Thank you, I think I will add a few more bosses at some point, if you follow me you will be able to see when said update comes out

The way that you inflate when you charge your shots is a neat design choice. Having extra room to move around is arguably your most important resource in a bullet hell game, so risking that for a stronger shot is a cool risk/reward choice.

Thank you that was the main idea of the system